Resources

Here, you can find all presentations of the ISAGA conference 2024, which we are allowed to share with you. These include all keynotes and paper presentations. Some unfortunately are cut at the end due to the predefined settings in the lecture rooms. Our sincere apolgies for this – maybe get in touch with the presenters if you think you miss something important?

Videos:

Keynote 1

Keynote Action – Maria Freese, Heide Lukosch

Keynote 2

Unlocking Community Resilience through Simulation: Lessons and opportunities from the Resilience Explorer – Tom Logan

Keynote 3

Navigating Ethics and Collaboration in Serious Games – Melanie Langlotz

Keynote 4

Follow The Flow – Understanding How We Can Best Solve Complex Problems With Games, And How To Make Humans Focus More – Carl Leducq

Keynote 5

Indigenous Design and Storytelling – Hori Te Ariki Mataki

Paper Session 1-1: Simulation & Gaming

Understanding Behavioral Differences between Machine Agents and Human Participants Based on How They Play the Energy Transition Game – Kengo Suzuki, Yuta Nakadegawa, Kento Miura, Takeshi Shibuya, Susumu Ohnuma

Paper Session 1-2: Simulation & Gaming

Simulating Complex Adaptive Software System Technical Debt – David Gould, Tim French, Melinda Hodkiewicz

Paper Session 1-3: Simulation & Gaming

Pratiti …becoming aware: Promoting Simulations and Games on a Global Platform – Jigyasu Dubey, Elyssebeth Ellen Leigh, Vinod Dumblekar, Upinder Dhar, Anand Rajavat

Paper Session 2-1: Facilitation

Crossing Borders by Revisiting Ethical Issues of Simulation and Gaming – Willy Christian Kriz, Mieko Nakamura, Toshiko Kikkawa

Paper Session 2-2: Facilitation

Theory informing Practice – theorizing good facilitation practice – Elyssebeth Ellen Leigh, Laurie L Levesque

Paper Session 2-3: Facilitation

The Impact of Participants Motivation and Playfulness for the Facilitation of Simulation Games – Friedrich Trautwein, Tobias Alf

Paper Session 3-1: Design and Development

Framework for Co-Design of Edu Escape-Room Aimed at Exploring Cultural Identity – Weronika Zuzanna Szatkowska, Małgorzata Ćwil, Blanka Barbara Błaszczak-Rozenbaum

Paper Session 3-2: Design and Development

Accounting for psychological safety in serious game and simulation design – Dale Nicholas Linegar, Gillian Marie Vesty

Paper Session 3-3: Design and Development

Co-Designing an Applied Game about Volcanic Hazards for a Bi-Cultural Environment: 5 Minute Volcano – Kieron Wall, Heide Lukosch, Simon Hoermann, Kathryn MacCallum, Ben Kennedy

Paper Session 4-1: Sustainability

How does evaluating the effects of a participatory simulation raise questions about the design intentions of participatory processes that may involve simulation/gaming? – Amélie Monfort

Paper Session 4-3: Sustainability

Analyzing relationship to nature within a game frame: proposal and application of a conceptual framework and its evaluation method – Éléonore Sas, Nicolas Becu

Paper Session 5-1: Learning

Where to begin? Integrating Simulation and Indigenous knowledge to create new approaches – Cat Kutay, Pavan Kumar Menugonda, Christian Gio Biag Lizada, Elyssebeth Leigh

Paper Session 5-2: Learning

Machinaka Campus: Large-Scale Gaming Trial for Youth – Ryoju Hamada, Tomomi Kaneko

Paper Session 5-3: Learning

Conflicted Courses: a matrix game for course design – Richard Durham, Ruth Lemon

Paper Session 6-1: Player experience

Navigating Uncertainty: The Emergence of Effort and Emotion in Tabletop Games – Shruti Agrawal, Girish Dalvi

Paper Session 6-2: Player experience

Enhancing Fair Play in Online Gaming: The Development and Implementation of the No More Cheats Anti-Cheat System – Michał Jakubowski, Małgorzata Ćwil, Weronika Szatkowska

Paper Session 6-3: Player experience

Perception and immersion of video game players. Case of racing game engine GearShift – Błażej Podgórski, Marcin Wardaszko

Paper Session 7-1: Teaching & Education

The Impact of Simulation Games on the Success of Simulation Game Courses – Friedrich Trautwein, Tobias Alf

Paper Session 7-2: Teaching & Education

How Entrepreneurs Learn about Artificial Intelligence by Using an Analogue Card Game – Maria Freese, Birgit Zuern, Helmut Wittenzellner

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